Found 26329 Design Textbook Products.
Web Design DeMYSTiFieD
Website DESIGN just got a whole lot EASIER! Learn the latest website development tools, techniques, and best practices. Web Design Demystified provides the hands-on help you need to get started. Written in a step-by-step format, this practical guide begins by covering website planning and designing for screens. Then, you'll learn how to build pages, use and integrate HTML and CSS, work with JavaScript, PHP, and XML, and use templates. Get tips for testing and going live as well as information on e-mail design and search engine optimization. Clear examples and concise explanations make it easy to understand the material, and end-of-chapter quizzes and a final exam help reinforce key concepts. It's a no-brainer! You'll learn how to: Create design mockups that meet the project goals Add images and multimedia with HTML Style text, lists, links, and forms with CSS Integrate HTML and CSS for layout Improve your site's search engine ranking Code HTML for e-mail Simple enough for a beginner, but challenging enough for an intermediate user, Web Design Demystified gives you the tools you need to create successful websites.
Design of Embedded Systems Using 68HC12/11 Microcontrollers
This is the first book to describe, in detail, the new Motorola 68HC12 microcontroller, how to program it, and how to design embedded systems using the 68HC12. It shows how WHYP (a version of Forth written specifically for this book) can be used to program the new 68HC12 microcontroller in an efficient and interactive way. It includes an abundance of worked examples and complete C++ code for the WHYP host that runs on the PC. Subroutines and Stacks. 68HC12 Arithmetic. WHYP-An Extensible Language. Branching and Looping. Parallel Interfacing. The Serial Peripheral Interface (SPI). Analog-to-Digital Converter. Timers. The Serial Communications Interface (SCI). Designing with Interrupts. Strings and Number Conversions. Program Control and Data Structures. Fuzzy Control. Special Topics. WHYP12 C++ Classes. WHYP12 C++ Main Program. For electrical and computer engineers who want to learn about the new Motorola 68HC12 microcontroller, how to program it, and how to design embedded systems using it.
Computer Organization and Design, Revised Fourth Edition, Fourth Edition: The Hardware/Software Interface (The Morgan Kaufmann Series in Computer Architecture and Design)
This Fourth Revised Edition of Computer Organization and Design includes a complete set of updated and new exercises, along with improvements and changes suggested by instructors and students. Focusing on the revolutionary change taking place in industry today--the switch from uniprocessor to multicore microprocessors--this classic textbook has a modern and up-to-date focus on parallelism in all its forms. Examples highlighting multicore and GPU processor designs are supported with performance and benchmarking data. As with previous editions, a MIPS processor is the core used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. Sections on the ARM and x86 architectures are also included.The companion CD provides a toolkit of simulators and compilers along with tutorials for using them, as well as advanced content for further study and a search utility for finding content on the CD and in the printed text. For the convenience of readers who have purchased an ebook edition or who may have misplaced the CD-ROM, all CD content is available as a download at bit.ly/nFXcLqThis Revised Fourth Edition of Computer Organization and Design has been updated with new exercises and improvements throughout suggested by instructors teaching from the bookCovers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in every chapter highlighting parallel hardware and software topicsIncludes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded multiprocessor optimized for visual computing
Office Space Planning: Designs for Tomorrow's Workplace
A one-stop, on-the-job resource for modern office space planning and design. Considers optimal use of space; employee and task space needs; enclosed versus open-plan offices; furniture, fixtures, and lighting; climate and comfort; and much more. Includes case studies from major international companies. Covers topical issues such as design for productivity and technology, on-site parking, daycare, and gym facilities.
Exploring Character Design (Design Exploration)
Seasoned character creators Kevin Hedgpeth and Stephen Missal, drawing on the concepts examined in their previous book, Exploring Drawing for Animation, present a definitive guide to designing and developing characters for visual media. Exploring Character Design covers the entire character-creation process, from concept to final product-including research, conceptualization, synthesis, and refinement. Laying out a step-by-step analysis of character construction in accordance with standard industry methodology, Hedgpeth and Missal lead the reader on a fascinating journey into character design theory and practice to show how strong characters are actually built.
Principles of Object-Oriented Analysis and Design
Using terms the layman can understand, this book provides an introduction to object-oriented analysis and design, and its use to create models for redesigning a business enterprise. Easy-to-follow and complete, the book covers the OO (Object Oriented) principles of: BLOB (Binary Large OBject), class, encapsulation, information hiding, inheritance, message, method, object type, operation, and request. This book was written for Information Systems professionals and all those interested in object-oriented analysis and design.
Web-Based Learning: Design, Implementation, and Evaluation
For courses in graduate courses in instructional design, web-based design, and distance learning. Looking for an easy-to-read, practical book on web-based learning? Web-Based Learning: Design, Implementation, and Evaluation clearly instructs readers how to design effective Web courses, create a community of Web-based learners, and implement and evaluate Web-based instruction through an easy to follow ID framework. Case studies and discussion questions extend readers skills, inspire discussion, and encourage readers to explore the trends and issues related to Web-based instructional design and delivery.
Experience Design
With Experience Design, Nathan Shedroff has designed and written a book for those in the digital and related design professions, especially those creating online and interactive media who are looking for core inspiration and meaning in their work. This is a book directly at the intersection of today's design disciplines - interaction design, information design, visual design, and more. Shedroff provides not only a way of designing online experience, but also, and more importantly, an approach to all design, whether it be of products, services, environments, or events. Read cover-to-cover, Experience Design is a kind of textbook that presents theories and examples. Opened to any page at random, it is a source of inspiration that challenges your thinking about your creative work.
Advanced Digital Design with the Verilog HDL (2nd Edition)
Advanced Digital Design with the Verilog HDL, 2e, is ideal for an advanced course in digital design for seniors and first-year graduate students in electrical engineering, computer engineering, and computer science. This book builds on the student's background from a first course in logic design and focuses on developing, verifying, and synthesizing designs of digital circuits. The Verilog language is introduced in an integrated, but selective manner, only as needed to support design examples (includes appendices for additional language details). It addresses the design of several important circuits used in computer systems, digital signal processing, image processing, and other applications.
Foundations of Design (Cengage Advantage Books)
FOUNDATIONS OF DESIGN is a clear, concise text covering all major topics in the fundamentals of design. Practical and straightforward, the author builds upon each concept of design from a blank canvas to a final product. The prose is paired with diagrams created by the author that visibly illustrate each concept in the same crisp approach as the narrative. A selection of contemporary and graphic design examples aid students in making connections from the principles of design through to a final work. Paired with the interactive ebook, offering students even more real world examples, as well as the online peer review and instructor critique tool, Art Studio, this text creates an interactive and engaging classroom experience.
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